Watch Dogs: Im going to Love, hate this game (RANT)

This is only going to be short… “ish”.
Before i start my rant about Watch Dogs, let me begin by informing readers that i absolutely adore Ubisoft, my first game published by them “Prince of Persia: Sands of Time” the fluidity, the story, the concept all of it added up to make the beauty that was PoP. PoP is partly the reason i became obssesed with Ubisoft, and then i became further intoxicated with them following the release of Assassins Creed. I guess the whole concept of free roam and freefighting carried over from AC to the acclaimed Watch Dogs.

Enough backstory about Ubi, Watch Dogs is the 3rd person sand box by Ubisoft Montreal, following the story of a skilled hacker (better term would be grey hat/ black hat), Aiden Pearce, voiced by Noam Jekins, you are an anti-hero and the city of Chicago is your personal playground.
I won’t go into too much detail as this is just an impression of what i think of the game and my impression is, i love it.
This game you play as a vigilante who uses his cellphone to hack the city’s mainframe, it’s every technological enthusiast wet dream, for people like me who are interested in the line of software engineering and computer science, this game seems like the perfect opportunity to flex our inner tech geek muscle.

This post is late I know but this game was scheduled for this year and then was held back for 2014 so i can only imagine
what Ubi have in stall for us.

Even though i am pretty excited about the games release, what i am not looking forward to is uneducated tards that all of a sudden think they know all about computers after playing this game, but still can’t tell the difference between mark-up and a programming language (HTML is not a programming language), i’m not hating i was once in that position myself, but this game will truly be enjoyed by people who have at least dipped their keyboard flattened fingers in a bit of programming or web engineering.

I hope i don’t sound pretentious, the hate is more aimed at script-kiddies than anyone esle.

So basically I’m going to love hate this game.

Modd

RWR (Running With Rifles) Review [pc]

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Running With Rifles or RWR for short is a highly addictive isometric/top down war shooter for pc by indie-devs; Modulaatio games.

RWR is, as stated, a single/multiplayer, isometric/ top down, shooter, what a mouthful. I am  reviewing this game because i believe it is important t commemorate Indie-developers in the game industry, indie-developers create some of the most fantastic games to date but never get the notice they deserve and RWR is an example of one game that deserves a little more recognition than it receives. So lets start this review shall we?

Story:
There is none, it is just a simple single/multi-player shooter,
the aim however is to take over all the territories on the map.

Gameplay/ mecahnics:
Pros:
I’m giving it’s game play a lovely 7/10,
You aim with the mouse and shoot with the LMB, all but the aiming can be configured.
The game style is good a low poly rendered game never did it so well, the beauty is the fact that you play a wartime scenario you can set more than 100 on each team fighting to dominate an area and you feel like you have so many options to choose from when it comes to the disposal of enemies, wide range of weapons, from assault rifles to grenade launchers, knives and frag grenades even flash-bangs, these can be further enhanced with mods and maps. The level up system is pretty decent and kill-streaks are more of a accessory rather than a must have for example you don’t get any inbound bleeding helicopters. As you level up you get a to have more soldier in your squadron which is the real reason I want to level up, this squadron can actually be controlled to move to certain positions which i thought was a ice little touch.
The features like crouch and prone position also give this war-time shooter a genuine feel to it.
Choice of vehicles like, tanks and boats added an alement of fun, the squadron can even hop in!.
I  would comment multi-player but sadly i could not get online to play it. but i would generally say it is the same as offline

Cons:
These are just some of the pro’s of the game, but the con’s have to be
game can be a bit restricted, i had to adjust my controls three times because there where so many actions. The controls can be slightly awkward
I couldn’t pick up enemy weapons (probably my fault, still pissed about it though).
I felt the game get a bit repetitive, saying this i spent 5hrs at one point, but the game felt a bit boring and it felt nearly impossible to complete objectives i was dying way too much at some points.
The game can take up resources, surprisingly, so if you haven’t got the best PC watch out for slight lag, nothing serious just a few bits whilst rendering, too much activity on screen will be a bitch also, but again this is if you did what i did and played on a low end device.

not much else to say about the cons.

Overall:
great game-play, lovely take on warfare, sexy style.
buuut
repetitive, restrictive movement, hard to understand objectives (maybe just me)

This game is worth the money, i seriously wouldn’t doubt it, the game is clever and unique in it’s style and play, the menu screen is technically the start menu all you have to d is go to the home menu and press escape and you are in a game!

But yea this game is decent in my opinion i give this an indie rating of;

7/10

My first ever review so please don’t hate me

Edit:
Dave S (in comments) brought something to my attention
i forgot to switch up the visuals for the game and this has accounted for a very poor representation of the game.

Apologies for my outdated version 😦
Hopefully these pictures represent the game in a better light
screenshot0 screenshot1screenshot2screenshot3screenshot4screenshot5screenshot6

But Dave’s comment brings up another subject TheGridBox will gladly accept other peoples reviews of games and try to take in the input if we feel that you are correct
Modd